Open Application: Art

The Role

Can’t find a Ripstone role for you?

We may not have the right opportunity for you at this moment in time, but there’s a strong chance that we will at some point in the future.

If you like what you’ve seen and feel that Ripstone could be a perfect fit for you, we’d love for you to send us your CV.

While you’re here, it may be worth taking a look at some of the skills we’ve traditionally valued in our artists…

Essential Skills


  • Proficiency with industry tools like 3DS Max and Photoshop, and a passion for learning new tools and techniques
  • Experience with low-poly 3D modelling and efficient UV layouts
  • Familiarity with setting up assets and environments in Unreal Engine – or a similar spec game engine
  • A proactive & collaborative attitude to work 
  • Enjoy the learning/feedback process
  • Image manipulation software such as photoshop/substance
  • Creating animated sprite sheets
  • Particle system terminology and applications
  • Particle editors (e.g. Unreal/Unity/PopcornFX/Embergen)
  • Creation and understanding of shaders
  • Highly effective time management, ability to prioritise and maintain work schedule.
  • Strong awareness of industry technology trends
  • Knowledge of the video games industry and awareness of typical game development processes

Desired Skills

  • Development experience with Unreal, Unity and mobile platforms.
  • Experience in lighting environments, creating particles, materials and blueprints.
  • Knowledge of Z-Brush or other sculpting software.
  • Artists comfortable with creating hand-painted textures are desirable.
  • Knowledge of Houdini and its use in real-time game VFX
  • 3D software (Maya or 3DS Max)
  • Familiar with data management software (e.g. SVN. Perforce)

Apply for This Role

We are always looking for brilliant people to join our growing team, to help proactively mould our current projects and drive forward creative ideas on our amazing upcoming projects.

Apply Now